These are Game Terminology for things that are either more or less effective at causing damage to a specific type of creature. They can come in many different forms, but are typically a certain type of weapon, magic, location, or item.[1]

They can also very in how effective they are. Some weaknesses may cause instant defeat while others may do a percentage more in damage. This is also true with Resistances, as some may cause full immunity while others only lesson the amount of damage taken.[1]

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